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    WORKFORCE Constructs Somewhat Familar Yet Sturdy Setup With Consistent Writing and Wonderful Direction

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    Dept: Reviews - Voyager

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    "Workforce I"

    Summary: A nicely arranged setup for an as yet unseen payoff.

    It's always hard to review the first part of a two part episode. Fortunately Voyager has gotten into the habit of airing both parts in one night. Workforce though is the exception and the task of reviewing it is made all the more difficult by the fact that Part 1 is mostly setup giving us the basics of the situation and shows us how it's beginning to unravel. By this same point The Killing Game had already gone well into payoff territory but Workforce is playing out a more drawn out and complicated character oriented story and so it takes all this time just to set up the basics of the situation.

    The limitations and complexity do, however, produce a certain amount of creativity in the style of the episode. As in The Killing Game, we skip over the attack to begin with a scene that features the crew already in their altered reality but unlike Killing Game's gratuitous "Janeway as Klingon warrior" scene, Workforce begins with a gorgeous opening shot of the alien city and a lift ride into the depths of a factory that's there only to give us a sense of the setting. This is a smart move because it makes the entire situation feel deeper and more real, instead of just the Voyager crew wandering around some redressed alien sets. Also unlike Killing Game, the crew doesn't have either their memories or personalities suppressed but instead are the same people they are but with twisted memories and a view of the world colored by those memories. The result is all the more disturbing because they're the people we know but yet they aren't, in an 'of the Body Snatchers' sort of way.

    This is clearly a Janeway story and so Janeway finally gets a relationship and a setup for the choice that will come. Janeway has always complained about being overburdened and has spent seven years walking around with a martyr complex. In Workforce she gets the chance to put that complexity aside and function as an ordinary person. While the happiness of the rest of the crew seems artificial and Stepford empty, it seems as if Janeway's happiness might have a certain dose of reality and depth to it. Perhaps she really is better off and certainly happier not being in command. The entire Paris storyline does seem a bit hollow and a waste of time, on the contrary. Paris finds work in a bar, frankly who really cares. Torres seems lonely and the two reconnect. I'm not even sure that counts as character development. The scenes on the ship with the ECH are a nice piece of continuity with Tinker Tailor and only add to the tension of the episode. And the other touches of continuity including Janeway's cooking and her conversations with terminals fit it nicely as well.

    Tuvok has some nicely eerie scenes, for once his breakdown is correctly handled and the decision to intercut scenes of him being brainwashed with Janeway and Co.'s daily routines and happy evenings makes for a decidedly creepy effect which turns up the already disturbing atmosphere up a few notches. The constantly vigilant guards patrolling in pairs, socialist realism posters and grey 21st century urban feel contrasted with the worker's faux happiness are very effective. Allan Kroeker is one of Star Trek's best directors, and in an episode mostly running on atmosphere, he does an amazing job of turning what could have been a fairly bland script into a dark and suspenseful episode. Between the brain washing disguised as immunizations and the happy multi-species work environment in which all workers are valued and the employers "really" care about their workers, this episode feels like a version of Huxley's 'Brave New World' updated for corporate America.

    But it's the human conventional touches rather than the SciFi stuff like the Minister's view of the whole thing as a means of obtaining skilled labor and inability to comprehend Chakotay's objections as anything except an attempt to obtain skilled labor for his own vessel that really makes this environment mirror the Borg circa TNG. But where the Borg concept put a lot of distance between us and them, Workforce hits disturbingly close to home. Where the Borg simply chose to represent the subservience of the individual to the group by completely erasing individuals and turning them into drones, the Workforce government instead chooses to sabotage the ships, pick up the refugees and brainwash them into believing they're happy workers. In a sense they, like the Borg, are using similar tactics for a similar goal but they have no greater goals or greater inhuman ruthlessness; just petty mortal goals and the refusal to acknowledge the rights or even needs of the individuals they destroy. Like the Borg they insist the people are happier this way, like the Borg they refuse to see the evil of their actions but unlike the Borg they lack the excuse of being a cybernetic collective, instead they're all too real and all too human and it's difficult to describe which seems more horrific.

    And so Part 2 will depend on keeping up this atmosphere, something fairly amateur director Roxann Dawson will hopefully manage to do, and keep the focus on the general system instead of mistakenly selecting individual villains to be lecturers as Critical Care did. The way Janeway's choice is handled will also be important as well as the way the transition of the crew back to their older memories occurs.

    Having Seven act as the instigator is clumsy and overlooks the fun of having her as the antagonistic efficiency expert, plus it mirrors the Killing Game storyline a bit too closely. But after Seven's mind meld it also seems pretty inevitable. Chakotay and Tuvok doing all the work would be more interesting but ultimately the suspense only exists for about as long as the crew are in their new lives. Once they're back to being the Voyager crew and "The Heroes", most of the suspense and tension will collapse back to nothingness. And a final hope that the Kim\EMH command bickering will be kept to a minimum. Despite Kim's actions in Nightingale and the EMH's occasional self-absorption it's ridiculous to think that either of them would use this situation to bicker over who's in command. And considering Kim's behavior in Nightingale it's almost certain that he would come looking out of this more childish than ever and with only a few episodes left until the end of Voyager he won't have much time to grow up.

    Next week: Part 2. Robert Beltran has fun with makeup, Voyager blows up alien ships, Janeway has to choose between an adult relationship and her martyr complex.

    TREKWEB TALKBACK

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