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Elite Force II Previewed with Brand New Screenshots

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Freedom Squadron is located in the vastness of space, there lie many wonders and cultures to explore and encounter. Are you ready to experience them?

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JUNCTION POINT: NOT JUST ANOTHER PBeM RPG!
Junction Point is a freefloating space station that is located in that dark area between Gorn, Tholian, and Klingon space, within a whiff of the Romulan Empire. K7, as we call it, is adjacent to Sherman's Planet, where, just 76 years before, the tribble incident took place. We're set in the year 2380, after the Borg encounters and the Dominion War, at the very end of the ST-TV timelines. This is a very fastpaced game composed of a solid base of experienced and expert players, some of them professionally published in the SF-Fantasy genre. Our location is junction.the-fgn.org and we're always ready to welcome a few new players into our warm and friendly community. If our roster appears full at the positions that interest you, don't let that discourage you from joining. There's enough posting for duplications in Senior Officer positions and the imagination's the limit on civilian and other personnel. We're expecting to be around for a long time, so if you come, plan to stay! We can be reached by clicking Contact Administration or Joining the Game on our site.

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Posted: 19:15:03 on May 10 2002
By: Steve Krutzler
Dept: Gaming

Gamespot has posted the first extensive preview of Activision's STAR TREK: ELITE FORCE II with fresh new screen shots of the game, due out the first quarter of next year.

The article includes quotes from the personnel involved on the project at Ritual Software, a switch from the first game's Raven. "We are going all out on the game and taking Elite Force to the next level. The environments are awe-inspiring, massive, and extremely detailed. We plan on having as many key moments and true Star Trek experiences as we can pack in. We want Star Trek fans and gamers alike to walk away from the game as psyched about Star Trek as we are," says Kenny Thompson, the level designer.

[...]

"Ritual has been given some measure of freedom with the Star Trek license, and so while the game will feature such well-known races as the Klingons, Romulans, and Andorians, there are also two brand-new races, complete with their own worlds and associated technologies. While specifics of the two new races are being kept secret for the time being, we do know that one of them is described as "a nightmarish race of monsters." The storyline is original and was developed jointly by Activision and Ritual, with the help of Daniel Greenberg, who has written some of the Star Trek novels for Pocket Books and has also contributed to several games, including Star Trek: Starfleet Academy and Vampire: The Masquerade - Redemption."

[...]

"Along similar lines are Ritual's plans for the in-game terminals that players will encounter. Anyone who played SiN will immediately recall the various computer consoles, which were remarkably detailed. Like that game, Elite Force II will have terminals that act as more than mere buttons, and of course, this will fit right in with the tech-heavy Star Trek universe."

[...]

"The biggest complaint raised by both fans and critics alike of the first game was its length, which at around 10 to 12 hours was pretty short, even for casual players. We were told flat-out by Activision that it is working hard to make sure that the sequel is significantly longer--possibly twice as long as the first game. Although it was quick to point out that "of course, depending on the skill of the player, the length will vary." The single-player mode will feature a single, coherent storyline, but the player will be allowed to make some choices throughout the game. Still, these "branches" aren't as complex as they were in a game like Deus Ex or Ritual's SiN. This is primarily a linear game."

For the full article go and for the screenshots go here.

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