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Current discussion topics at the STAR TREK BBS
An idea for a MAJOR shake-up
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Star Trek: Voyager - The Way Things Ought to Have Been
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Now THIS is a Nemesis review...
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TrekWeb Newsbits: Extra coverage your crave!

Jan 05 | Palm Digital Media reports that the STAR TREK NEMESIS novelization was the #3 selling e-book in December 2002.


Jan 05 | Wigglefish has reviewed DS9: Rising Son and The Brave and the Bold, both 4/5 stars.


Jan 05 | The L.A. Times analyzes William Shatner's acting career.


Jan 04 | TREK novelist Peter David sounds off on the state of the franchise at his web site.


Jan 03 | Australia's TV1 will air a MAKING OF STAR TREK NEMESIS special on January 11th during its SCI-FI SECTOR @ 8p. (Thanks to 'Joe' for this)


Jan 03 | Cinescape has reviewed Pocket Books' THE BRAVE AND THE BOLD, giving it an A- in its full review.


Jan 02 | FilkJerk and BattlestarGalactica.com have ripped into Ronald D. Moore's BATTLESTAR GALACTICA script. (Thanks to 'Beth' for the tip)


Jan 01 | Dean Valentine, former UPN exec, has purchased a 49.9% stake in the Jim Henson Company with his investment group, according to Reuters.


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  • First photos from "Dawn" now online at StarTrek.com.
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  • UPN's "The Communicator" promo is available for download at AllAboutStarTrek and MediaTrek.
  • STARDATES
    Dec 31, 2002: TNG Season 7 DVD Box Set U.S. Release
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    Typhon Station is a very fastpaced PBeM RPG with skilled, experienced players and a warm sense of bonding and community. We play at the turn-of-the-century, 2400, and are located in the Typhon Expanses, bordering the Neutral Zone, proximate to the Romulan Empire, and near the Iconian Digs, and are on the first warning route of the original Borg Incursion.
    We have three stations to post from, SB 185, USS Odyssey, and USS Wraith. They all have general and particular storylines and all interact. This game is not for the faint of heart! The writing is superb and comes hot and heavy. We have some open spots and also we will consider character suggestions. So, longtime RPGers and novices, check us out. See if you want to make Typhon Station your home away from home.

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    StarTrek Universe.com - STU is an updated resource for Star Trek news, reviews and previews, and we're constantly looking for new members. Join us!
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    Trek47.com- Your guide to Star Trek has episode guides, cast and character information, pictures, and more from all the Star Trek series and movies

    (0 comments | Add)


    Typhon Station is a very fastpaced PBeM RPG with skilled, experienced players and a warm sense of bonding and community. We play at the turn-of-the-century, 2400, and are located in the Typhon Expanses, bordering the Neutral Zone, proximate to the Romulan Empire, and near the Iconian Digs, and are on the first warning route of the original Borg Incursion.
    We have three stations to post from, SB 185, USS Odyssey, and USS Wraith. They all have general and particular storylines and all interact. This game is not for the faint of heart! The writing is superb and comes hot and heavy. We have some open spots and also we will consider character suggestions. So, longtime RPGers and novices, check us out. See if you want to make Typhon Station your home away from home.

    (0 comments | Add)

    Cut scenes? Read them all here!
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    Posted: 08:24:47 on May 16 2002
    By: Steve Krutzler
    Dept: ENTERPRISE Reviews | www.stenterprise.com

    Reviews Ex Deus

    Written for TrekWeb by O. Deus, edited by Steve Krutzler

    "Two Days and Two Nights"

    Summary: Four short films about Enterprise. The crew's visit to Risa is broken up into a series of mostly comic sub-plots, some of which work better than others. The best and worst that can be said of Two Days and Two Nights is that it's light entertainment, emphasis on the light. When Enterprise has thrown away so much Star Trek continuity, Risa seems like an odd thing to hang on to. But then again Risa itself was an attempt to hang on to some of the 'free love' aspects of TOS. And prior to Enterprise, Star Trek had done two Risa episodes. TNG's Captain`s Holiday and DS9's Let He Who is Without Sin. The latter is justifiably considered one of DS9's worst episodes altogether while the former is considered a forgettable comic piece, remembered more because it introduced Vash than because of its dramatic or comic material. With such a legacy, Two Days and Two Nights doesn't have to worry about standing in a long shadow or working too hard. Where Captain`s Holiday focused on Picard and Let He Who is Without Sin focused primarily on two crew relationships, Two Days and Two Nights throws the main crew into a series of predictable subplots, most played for laughs with varying degrees of success so that it could be called Four Short Films about Risa.

    Archer receives the Picard story as his first officer sends him down to the planet in order to relax with a good book and he becomes enmeshed with a mysterious woman and intrigue. Unlike Picard's story though, which played comically against his stuffy demeanor, Archer's is a vaguely dark and dramatic piece that manages to produce a sense of isolation that would have been far more effective if it had resonated with Archer's character in any way. It makes perfect sense that Picard would spend his time on a pleasure planet with a good book, but Archer is a more physical character who seems as if he'd be more at home with Trip in a bar than playing a poor man's Picard. As it is though, Bakula puts in a better performance here than he has in a long time. But unless this story is meant to introduce the woman as a recurring character and to deal with the events as part of an arc which will have repercussions down the line, it seems like a wasted effort. High points include T'Pol's gift to Archer and the well conveyed sense of isolation and loneliness.

    Trip and Reed get the naval cliche story of the two sailors on leave who end up getting rolled in a sleazy dive. The two actors do their best with the material, but there's really not much here. The high points include Trip and Reed retelling the events of Shuttlepod One and passing themselves off as Captains. The low points include pretty much everything else. Even the comic material is pretty slim and ends rather quickly. Furthermore not only does Star Trek appear to be unable to create an alien bar scene without it looking like a cheap version of the Star Wars alien cantina, but it really needs to cut down on the races of shapeshifters. DS9 claimed that there was only one race of shapeshifters, though we'd seen plenty more before, Enterprise has two in one season. And since we've seen some Suliban shapeshift, it might be a good idea not to throw those abilities around so randomly as it devalues the effect.

    T'Pol and Dr Phlox on the other hand get the only really effective comic piece without ever having to leave the ship as Dr. Phlox goes into hibernation just as a crippled Mayweather experiences an allergic reaction to an alien painkiller. Billingsley overplays the material by a mile, but it still works quite well as Phlox wakes up from hibernation, staggers about and does his best to make mad scientists look conservative while T'Pol looks on disapprovingly playing the straight Vulcan. Better yet, it provides a whole other dimension to Dr Phlox who until now has played the role of a mostly dispassionate observer and now gets to indulge in the same kind of comic material as Voyager's own doctor did on a regular basis. Though it is telling that this episode's most effective comic piece relied on some pretty broad slapstick. Cutler returns to play the same quasi-nurse role as Kes did on Voyager. The story's high points include Phlox ordering the ship to another star system to get fresh worms to Phlox's response to T'Pol's suggestion that he return to his quarters.

    Finally there is Hoshi's story, which is the least interesting of all four, in part because the two actors lacked any chemistry and gave performances bordering on completely flat, and partly because it doesn't have much in the way of material. As Trip and Reed's broad physical comedy is meant to be paired with Phlox and T'Pol's broad physical comedy, Archer's stranger encounter is meant to be paired with Hoshi's stranger encounter. But where Archer's story had subtext and complexity, Hoshi's story is as sunny and placid as her own persona and about as interesting. It might have been interesting if Enterprise had followed up on the doubts and uncertainties Hoshi was dealing with in Fight or Flight or her later insecurities. While it does manage to reinforce her role as translator and its importance, the plot is structure as a flat line that runs consistently in the same direction where the other three stories had peaks and falls.

    Despite its flaws, however, Two Days and Two Nights is a pleasant departure in that it explores the ensemble cast in a series tjat has so far eschewed B-Stories and manages to put together a diverse collection of stories into one episode. In that it already exceeds past Risa episodes, which were far more monolithic and tended to play off one single joke over and over again. It's light entertainment and as such it exceeds expectations.

    About the Authors


    O. Deus has been a TrekWeb visitor since the site's 1996 inception. Along with being an ardent poster, he is a freelance journalist based in New York City. Deus has written reviews and columns for TrekWeb for over two years.

    Steve Perry is not the former lead singer of Journey. He is, however, a long time fan of all Trek, yes, even Voyager. He is currently in law school and contributes reviews when his busy schedule permits.

    TrekWeb Reviews


  • "The Catwalk"
  • "Precious Cargo"
  • "Vanishing Point"
  • "Singularity"
  • "The Communicator"
  • "The Seventh"
  • "Marauders"
  • "A Night In Sickbay"
  • "Dead Stop"
  • "Minefield"
  • "Carbon Creek"
  • "Shockwave, Part II"
  • Season One Re-cap (Deus)
  • "Shockwave" (Deus)
  • "Two Days and Two Nights"
  • "Fallen Hero" & "Desert Crossing" (Deus)
  • "Vox Sola" (Deus)
  • "Detained" (Deus)
  • "Oasis" (Krutzler)
  • "Acquisition" (Williams)
  • "Rogue Planet" (Deus)
  • "Fusion" (Deus)
  • "Shuttlepod One" (Deus)
  • "Shadows of P'Jem" (Deus)
  • "Sleeping Dogs" (Deus)
  • "Dear Doctor" (Deus)

    STENTERPRISE.com Mission Logs



    Season Two (2002-2003)
    Prod #Title Airdate
    128 Shockwave, Part II 9/18/02
    127 Carbon Creek9/25/02
    129 Minefield10/02/02
    131 Dead Stop10/09/02
    130 A Night In Sickbay10/16/02
    132 Marauders10/30/02
    133 The Seventh11/06/02
    134 The Communicator11/13/02
    135 Singularity11/20/02
    136 Vanishing Point11/27/02
    137 Precious Cargo12/11/02
    138 The Catwalk12/18/02
    139 Dawn1/08/03
    140 Stigma2/05/03
    141 Cease Fire2/12/03
    142 Crash Landing2/19/03
    143 Canamar3/??/03
    144 The Crossing3/??/03
    Season One (2001-2002)
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