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ELITE FORCE II Continues to Impress in Two New Previews, Plus Screenshots
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Posted: 07:50:28 on April 06 2003
By: Steve Krutzler
Dept: Gaming
Activision's ELITE FORCE II continues toward release this summer and two new previews are once again singing its praises. A second look from IGN PC zeroes in on the game's mission play, with a detailed look at how one of the early missions unfolds to include many types of gameplay and dynamic environments.

"Let's recap... Get invaded. Follow orders. Move through tight interiors engaging in hall fights and protecting other crewmen. Avert engineering disaster. Go to the bridge. Fight alongside the captain. Go outside the ship in a low gravity environment. Complete a timed mission segment that focuses on vast exteriors, jumping and aiming. Man a stationary gun. Play an on-rails segment keeping ships from obliterating the Enterprise. Take a nap," writes Ivan Sulic enthusiastically.

While the action is plentiful for non-TREK fans, he says fan players will appreciate certain touches.

"This is a classic action title in the purest sense. It's more important to know the general weaknesses of your enemies than it is to prepare and approach doors as if you were playing Rainbow. Thankfully, at least some of these weaknesses are related to Star Trek itself and can thus be capitalized upon by informed gamers who happen to be fans. The Borg, for instance, adapt quickly. Use a Federation rifle almost exclusively on them for a segment of a mission until they adapt and you'll find them adapting to it much faster in the next segment. It's a nice touch."

Read the full preview here.

Gamespot is impressed with the revamped environments for the game, adding levels of detail the first edition lacked.

"Taking a look around the first Borg environment is a good way to notice how detailed Elite Force II is, even though it uses the aging Quake III engine. There are several more character variants than in the first game, so you'll notice several varieties of species, even Klingons, among the robotic legions. The environmental detail and the size of the locations have also been bumped up a couple of notches. Most importantly, while the game's visuals aren't exactly raising the bar, the art looks good, particularly for the many varieties of exomorphs we've seen."

Read the full Gamespot article here.

The latest screenshots from the game are also now available at Ritualistic.

Thanks to TrekToday for tracking down these items.

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Too Bad Activision loves its Q3 engine
By dinzy ( ) at 16:54:03 on April 06 2003
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Other than the dated graphics I am looking forward to this one. THe impressions make it sound as if it is more than just another FPS and that is a good thing. Hopefully Activision will stop publishing games using the q3 engine and cough up the dough fot the U2/Ut2k3 or Doom 3 engine in future games.

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